Datopia*
A digital game that educates children about digital data privacy & cyber security.
Our winning project of the innovation cycle 2022 is a fun game for kids (and adults) to learn about cyber security risks and a great educational tool for teachers to support their course material. Datopia (*working title) incorporates replayable mini-games on different cyber security topics and is designed for schools and other education institutions. The project was developed in collaboration with students from the university of Geneva and is now in the designing phase. The project in one page.
- Swiss children own smartphones
- Swiss children
- Children in the EU
The challenge: cyber security concerns children
Inappropriate contact
Practive in a safe environment
Lack of education
Play first, learn second
Inappropriate content
Empowerment
The solution: a narrative online game that educates children while being fun
Kids learn through fun mini-games like these
Interested? Become part of sustainable innovation.
Join the design team
We are looking for game designers, software engineers and artists! Learn more by e-mailing us.
Invest in the game
And support sustainable impact while making a profit. Learn more about your investment opportunities by e-mailing us.
A group of students from the university of Geneva joined the project and designed the games. They were supported by experts, game designers, an investor pool, their professors and the Gemlabs team.
They explored the market, pitched their ideas to a jury and won the Gemlabs Innovation Award 2022!